A monograph on “instructional technology” which presents innovative teaching-learning possibilities through games and simulations. Geared toward literacy workers and learners, it describes a variety of games and simulations from planning and design to implementation. Discussions of participatory learning and learner-control of these instructional technologies are interwoven in the text.
Evans, David, "Games and Simulations in Literacy Training" (1979). Center for International Education Faculty Publications. 70.
Retrieved from https://scholarworks.umass.edu/cie_faculty_pubs/70