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Virtual globes have been widely used during last decade mainly for simulating observations of the earth from the outer space and navigation experiences over its surface which may be portrayed with various types of views and textures. The present work aims to extend virtual globe capabilities by incorporating three dimensional events on them. Such events may include animation and motion effects on 3D models representing real world living or inanimate spatial objects, modeling of natural resources and phenomena representations and any type of geovisualized activities and demonstrations.
Evangelidis, Konstantinos and Papadopoulos, Theofilos
"Is there life in Virtual Globes?,"
Free and Open Source Software for Geospatial (FOSS4G) Conference Proceedings: Vol. 16
, Article 7.
Available at: https://scholarworks.umass.edu/foss4g/vol16/iss1/7