Presentation Type

Presentation

Full Description of the Session

In this presentation, instructional designer/technologists Peter Shea and Jim Grenier will make the case that the OER movement needs to start thinking and planning seriously about a strategy for introducing interactive open educational resources. They will discuss both the challenges and opportunities involved in creating iOER.

For its first decade, the Open Educational Resource movement has focused largely on the creation and dissemination of traditional educational media–textbooks, graphics, podcasts, and videos. It has rarely made full use of the special qualities inherent in a web-based environment which supports simulations and interactive educational games. Commercial academic publishers have exploited this absence by offering such immersive learning tools as part of the package students receive when they purchase a textbook instead of using OER.

In this presentation, instructional designer/technologists Peter Shea and Jim Grenier will make the case that the OER movement needs to start thinking and planning seriously about a strategy for introducing interactive open educational resources. They will discuss both the challenges and opportunities involved in creating iOER.

DOI

https://doi.org/10.7275/zevx-zq52

Start Date

14-6-2017 1:55 PM

End Date

14-6-2017 2:20 PM

Share

COinS
 
Jun 14th, 1:55 PM Jun 14th, 2:20 PM

iOER: Interactive Open Educational Resources

In this presentation, instructional designer/technologists Peter Shea and Jim Grenier will make the case that the OER movement needs to start thinking and planning seriously about a strategy for introducing interactive open educational resources. They will discuss both the challenges and opportunities involved in creating iOER.

For its first decade, the Open Educational Resource movement has focused largely on the creation and dissemination of traditional educational media–textbooks, graphics, podcasts, and videos. It has rarely made full use of the special qualities inherent in a web-based environment which supports simulations and interactive educational games. Commercial academic publishers have exploited this absence by offering such immersive learning tools as part of the package students receive when they purchase a textbook instead of using OER.

In this presentation, instructional designer/technologists Peter Shea and Jim Grenier will make the case that the OER movement needs to start thinking and planning seriously about a strategy for introducing interactive open educational resources. They will discuss both the challenges and opportunities involved in creating iOER.

 

To view the content in your browser, please download Adobe Reader or, alternately,
you may Download the file to your hard drive.

NOTE: The latest versions of Adobe Reader do not support viewing PDF files within Firefox on Mac OS and if you are using a modern (Intel) Mac, there is no official plugin for viewing PDF files within the browser window.