Presentation Type

Presentation

Full Description of the Session

In this presentation, instructional designer/technologists Peter Shea and Jim Grenier will make the case that the OER movement needs to start thinking and planning seriously about a strategy for introducing interactive open educational resources. They will discuss both the challenges and opportunities involved in creating iOER.

For its first decade, the Open Educational Resource movement has focused largely on the creation and dissemination of traditional educational media–textbooks, graphics, podcasts, and videos. It has rarely made full use of the special qualities inherent in a web-based environment which supports simulations and interactive educational games. Commercial academic publishers have exploited this absence by offering such immersive learning tools as part of the package students receive when they purchase a textbook instead of using OER.

In this presentation, instructional designer/technologists Peter Shea and Jim Grenier will make the case that the OER movement needs to start thinking and planning seriously about a strategy for introducing interactive open educational resources. They will discuss both the challenges and opportunities involved in creating iOER.

Start Date

14-6-2017 1:55 PM

End Date

14-6-2017 2:20 PM

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Jun 14th, 1:55 PM Jun 14th, 2:20 PM

iOER: Interactive Open Educational Resources

In this presentation, instructional designer/technologists Peter Shea and Jim Grenier will make the case that the OER movement needs to start thinking and planning seriously about a strategy for introducing interactive open educational resources. They will discuss both the challenges and opportunities involved in creating iOER.

For its first decade, the Open Educational Resource movement has focused largely on the creation and dissemination of traditional educational media–textbooks, graphics, podcasts, and videos. It has rarely made full use of the special qualities inherent in a web-based environment which supports simulations and interactive educational games. Commercial academic publishers have exploited this absence by offering such immersive learning tools as part of the package students receive when they purchase a textbook instead of using OER.

In this presentation, instructional designer/technologists Peter Shea and Jim Grenier will make the case that the OER movement needs to start thinking and planning seriously about a strategy for introducing interactive open educational resources. They will discuss both the challenges and opportunities involved in creating iOER.

 

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